cocomello On February - 27 - 2009

Playstation 3

We all heard the horror stories telling how hard it is to develop games for the PlayStation 3. Shaun Himmerick from Midway puts it in simple words:

“The politically incorrect answer is that the PS3 is a huge pain in the ass. Anyone making a game, if you’re going to make it for both [360 and PS3], just lead on the PS3 because if it works on the PS3 it’ll work on 360.

The easiest way to look at it is, the 360 has one big chunk of memory, but the PS3 has two chunks of memory that in total are the same size as the Xbox, but because they’re split you can’t share memory the same way. That will bite you in the ass, and it bit us in the ass bad.

We had to play catch up on the PS3 because of the memory constraints and how it renders, how it processes is just different. And it’s harder on the PS3. The Xbox is just like a dumb PC, which is great because it’s easier to build a game on a PC.”

Next time I complain about a game being delayed for the PS3 at least I will understand why…

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Categories: General News

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