Yogev On November - 18 - 2008

halo-wars-7

Graeme Devine, lead designer:

“The main thing is that DLC was built into the game design from the very beginning so we’ve actually been working on DLC all along. It was never the plan to finish the game THEN start work on the DLC.

I think the thing with DLC is that, if you release it all, how do you sustain interest in the game? One of the ways of sustaining interest in a game is with [the timely release of] DLC. So I think it it’s there for that purpose and does a good job.

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Categories: General News

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